hellscape she-beast (
14thcommander) wrote2019-07-02 07:33 pm
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Entry tags:
tlv permissions;
OOC PREFERENCES:
•CONTACT METHOD: Plurk is fine
Sushiflop, as is Discord Sushiflop#2330
•THREAD-JACKING: You're welcome to! The only thing is if you're doing a really long thread with another mun on one of my posts, if you could take it to a journal entry elsewhere that'd be appreciated just so I don't the notifications, but I actually love thread jacking, it makes posts feel more organic I think.
•FOURTH WALLING / CANON PUNCTURE: It's fine to recognize Hange as fictional. If it's brought up to her she'll blow it off because she's obviously here, what are you talking about?
•BACKTAGGING: I love them
•AVOIDED TOPICS: None off the top of my head; I'll let you know as scene progress
•PREFERRED GENDER PRONOUN: She/her is fine
IC CHARACTERISTICS:
•CURRENT CANON POINT: Ch115, shortly after leaping into a river with her comrade Levi to save his life
•PHYSICAL DESCRIPTION: Hange is 5'7" and has an extremely athletic, lean, borderline androgynous build. She has light brown eyes and wears glasses (or goggles) over the eyepatch crossing her left eye. The patch is always worn when out and about; the left eye is gone. She has a hawkish nose, generally sharp features, and her hair is often greasy and in need of a wash. It's almost always pulled up in a high ponytail. She has an erect military bearing and confident body language, though she's usually also grubby in some way or another.
Hange smells like sweat primarily, often garnished with machine oil and/or dirt. Her voice is pretty deep.
She's usually dressed in a very nondescript and comfy fashion. Think t-shirt and shorts, knee-length trousers, button-up shirts (lots of button ups), sweat pants, knee length smocks to binge movies at 4 AM. When she's soldiering, she wears her uniform. This art represents the uniform pretty clearly; full body coverage, black everywhere, sturdy boots, light armoring on the chest and knees sums it up.
•DEMEANOR: "Kind and affable but distant" probably sums it up at this point. She's friendly when approached, but inclined to stand around like a creep and observe. If conversation hits a topic she's passionate about she becomes quite animated and enthusiastic, and her body language gets big and her language elaborate.
•ABILITIES: She can use the 3DMG, which is fighting gear that allows humans to basically fly. It's best used on terrain that provides vertical surfaces parallel to each other. She knows some hand to hand (rusty), shoots well, and is almost absurdly strong and tough with great endurance (the training soldiers undergo to become scouts is very extreme). She's also worked as a strategist and has made forays now and again in the political arena.
•MEDICAL INFORMATION: For the purposes of the infirmary she's a bog standard human.
•CABIN INFORMATION: The door is high quality, solid but worn dark wood.
The first room strangers step into is a merged laboratory/library. The shelves are stuffed with books and journals, and the body of the room is taken up with long tables that provide space to work along with an array of rather old-fashioned scientific equipment (think microscope with hand-ground glass lenses, hand centrifuge, blown glassware, etc). It looks cluttered, but is actually highly organized. One wall is all windows. One wall is left bare so that drawings and maps can be pinned up, worked on, and easily discussed. There's a burner in a corner where a thick stew of suspect contents is always going. There's a plain, but nice and high quality tea set. There's some booze stashed. There's a couple armchairs and a side table.
Almost all relaxing and socializing takes place in the lab/library. It's a comforting, interesting, friendly room; Hange was always content in the lab even when frustrated.
The kitchen and bathroom are appended off this room. The bathroom has the usual amenities; the tub is wooden and built containing a bench so you can fill it with hot water, then sit and soak. Overhead is a primitive, rustic, but effective (and satisfying to use) showerhead - it's possible to shower or draw a hot bath.
The kitchen is very old fashioned. Think 1700s-1800s style.
Hange's bedroom is off from the lab. It's relatively small. It's cozy. One finds more books, clothes all over the floor, the bed with eiderdown cover almost always unmade.
•OFFENSIVE SUBJECTS: Abuse of power, devouring humans; Hange is more likely to display strain than anger or offense. It's actions that get her.
IC PERMISSIONS:
•MENTAL: Do it read her mind
•MIMICRY: Yes
•VIOLENCE: Yes; Hange is more likely to attempt to leave the situation than escalate. She does have a sturdy hunting knife stashed on her at all times, but doesn't usually wear her 3DMG.
•MAGIC: Yes
•DEBATE: Yes
•OTHER / NOTES: Not at this time
•CONTACT METHOD: Plurk is fine
•THREAD-JACKING: You're welcome to! The only thing is if you're doing a really long thread with another mun on one of my posts, if you could take it to a journal entry elsewhere that'd be appreciated just so I don't the notifications, but I actually love thread jacking, it makes posts feel more organic I think.
•FOURTH WALLING / CANON PUNCTURE: It's fine to recognize Hange as fictional. If it's brought up to her she'll blow it off because she's obviously here, what are you talking about?
•BACKTAGGING: I love them
•AVOIDED TOPICS: None off the top of my head; I'll let you know as scene progress
•PREFERRED GENDER PRONOUN: She/her is fine
IC CHARACTERISTICS:
•CURRENT CANON POINT: Ch115, shortly after leaping into a river with her comrade Levi to save his life
•PHYSICAL DESCRIPTION: Hange is 5'7" and has an extremely athletic, lean, borderline androgynous build. She has light brown eyes and wears glasses (or goggles) over the eyepatch crossing her left eye. The patch is always worn when out and about; the left eye is gone. She has a hawkish nose, generally sharp features, and her hair is often greasy and in need of a wash. It's almost always pulled up in a high ponytail. She has an erect military bearing and confident body language, though she's usually also grubby in some way or another.
Hange smells like sweat primarily, often garnished with machine oil and/or dirt. Her voice is pretty deep.
She's usually dressed in a very nondescript and comfy fashion. Think t-shirt and shorts, knee-length trousers, button-up shirts (lots of button ups), sweat pants, knee length smocks to binge movies at 4 AM. When she's soldiering, she wears her uniform. This art represents the uniform pretty clearly; full body coverage, black everywhere, sturdy boots, light armoring on the chest and knees sums it up.
•DEMEANOR: "Kind and affable but distant" probably sums it up at this point. She's friendly when approached, but inclined to stand around like a creep and observe. If conversation hits a topic she's passionate about she becomes quite animated and enthusiastic, and her body language gets big and her language elaborate.
•ABILITIES: She can use the 3DMG, which is fighting gear that allows humans to basically fly. It's best used on terrain that provides vertical surfaces parallel to each other. She knows some hand to hand (rusty), shoots well, and is almost absurdly strong and tough with great endurance (the training soldiers undergo to become scouts is very extreme). She's also worked as a strategist and has made forays now and again in the political arena.
•MEDICAL INFORMATION: For the purposes of the infirmary she's a bog standard human.
•CABIN INFORMATION: The door is high quality, solid but worn dark wood.
The first room strangers step into is a merged laboratory/library. The shelves are stuffed with books and journals, and the body of the room is taken up with long tables that provide space to work along with an array of rather old-fashioned scientific equipment (think microscope with hand-ground glass lenses, hand centrifuge, blown glassware, etc). It looks cluttered, but is actually highly organized. One wall is all windows. One wall is left bare so that drawings and maps can be pinned up, worked on, and easily discussed. There's a burner in a corner where a thick stew of suspect contents is always going. There's a plain, but nice and high quality tea set. There's some booze stashed. There's a couple armchairs and a side table.
Almost all relaxing and socializing takes place in the lab/library. It's a comforting, interesting, friendly room; Hange was always content in the lab even when frustrated.
update 4/19:
► Hange has been making clay masks in the semblance of her dead comrades pretty much since she arrived. She has quite a collection by now, and made them so they can be wired together or hung; she has wired these masks together into a couple big orbs of faces, all facing outwards at different angles. They're works of extremely cursed memorial art and they're immediately visible on entering her room. They live on the long work-tables under Hange's windows, with the nudibranch Tris made her.
The kitchen and bathroom are appended off this room. The bathroom has the usual amenities; the tub is wooden and built containing a bench so you can fill it with hot water, then sit and soak. Overhead is a primitive, rustic, but effective (and satisfying to use) showerhead - it's possible to shower or draw a hot bath.
The kitchen is very old fashioned. Think 1700s-1800s style.
Hange's bedroom is off from the lab. It's relatively small. It's cozy. One finds more books, clothes all over the floor, the bed with eiderdown cover almost always unmade.
•OFFENSIVE SUBJECTS: Abuse of power, devouring humans; Hange is more likely to display strain than anger or offense. It's actions that get her.
IC PERMISSIONS:
•MENTAL: Do it read her mind
•MIMICRY: Yes
•VIOLENCE: Yes; Hange is more likely to attempt to leave the situation than escalate. She does have a sturdy hunting knife stashed on her at all times, but doesn't usually wear her 3DMG.
•MAGIC: Yes
•DEBATE: Yes
•OTHER / NOTES: Not at this time